PAC-MAN starts the game with four lives(turns). The object of the game is to keep PAC-MAN happy and healthy in his home We know that you won't want to miss any importantĭetails about game play. We suggest that you read this instruction booklet thoroughly beforeīeginning game play. So, relax, get comfortable and enjoy it in the privacy of your own home. Just in case you're new to PAC-MAN, don't worry. (Little do they know that you've been practicing at home all Occasional appearance at the arcade to show off your great playing This is especially advantageous if you still plan to make an Our PAC-MAN has all of the excitement and challenge of the standardĪrcade game, and you get to play in the comfort and convenience of your We know how to bring the same dynamite game play into your home. Well, we at ATARI know all about arcade games.Īfter all, we make some of the greatest arcade games in the world, and We also know that PAC-MAN has traditionallyīeen an arcade game. PAC-MAN has won the hearts of men, women, andĬhildren everywhere. We know that millions of people all over the world just love the TRANSCRIBED ORIGINAL ATARI GAME MANUAL AND INSTRUCTIONS PAC-MAN (source: ) Jr.If you grew up in the 80’s you shouldn’t need instructions!! You might find some help at and look up the game you need assistance playing.Ĭlick “Game Reset” or F12 to Begin/Restart Game Pac-Man and a small red ghost named Yum-Yum who is apparently the daughter of Blinky. The between-level intermissions show the developing relationship between Jr. Pac-Man dies, the larger dots disappear if there are only a few left, they revert to their original size. If an item has been out for long enough and encounters an energizer, it self-destructs, taking the energizer with it. As an item encounters dots, it changes them into larger dots that are worth 50 points instead of 10, but they also slow Jr. A total of seven mazes appear throughout the game, and five of them have six energizers instead of four, but none of them have tunnels that wrap around from one side of the screen to the other.īonus items (such as tricycles, kites, and balloons) appear in each round, starting above the ghosts’ lair and moving around the maze as in Ms. The mazes are now two times the width of the monitor and scroll horizontally. Once the maze is cleared, a new maze is presented and the gameplay continues. Eating an energizer turns the ghosts blue, briefly allowing the player to eat them for extra points. Pac-Man (who wears an animated propeller beanie), and scores points by eating all of the dots in the maze, while four ghosts (Blinky, Pinky, Inky, and Tim) chase him around the maze and attempt to kill him. Pac-Man retains the core gameplay elements of the arcade version, providing an enjoyable and nostalgic experience for fans of the Pac-Man series. Pac-Man to eat the ghosts for bonus points. Power pellets are also available, which temporarily allow Jr. The objective is to clear each maze by eating all the pellets while evading the ghosts that chase Jr. Pac-Man, players control the titular character as he navigates through various mazes, eating pellets and avoiding ghosts. Pac-Man remains a faithful adaptation of the original game in terms of gameplay and overall experience. Despite these differences, the Atari 2600 version of Jr. Pac-Man has mazes that scroll vertically and does not include escape tunnels. Unlike the original version, which features horizontally scrolling mazes with escape tunnels, the Atari 2600 version of Jr. Pac-Man, released by Atari in 1986, offers a unique adaptation of the original Bally Midway arcade game.
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